

About me
I'm a Concept Artist and Illustrator with experience creating original content and working with well‑known IPs such as How to Train Your Dragon, Nintendo, Pokémon, Disney, and more. I currently reside and work from Alicante, Spain.
COMPUTER & ART SKILLS/TECHNIQUES_____________________________________
- Expert in Photoshop CC, Illustrator CC, Microsoft Suite, Adobe Creative Suite, Mac, PC, Cintiqs.
- Beginner knowledge in Toon Boom Harmony, Sketchup, Adobe After Effects.
EXPERIENCE___________________________________________________________
FREELANCE CONCEPT ARTIST- KRISTIANSAND DYREPARK, NORWAY (2024-present)
● Illustrated concept art, facade drawings and layout sketches for Kristiansand Dyrepark (themepark and zoo in Norway).
● Worked alongside the Dyrepark Product Team to re-create children's book illustrations.
● Designed new toy products and packaging.
ILLUSTRATOR- STAMPIN’ UP (2022)
● Illustrated and designed new products-including stamps, tools, and paper-in line with predetermined strategies.
● Participated in idea generation for catalog planning, by brainstorming multiple ideas throughout the trend process.
● Ensured artwork is complete and accurate when output and routed to Research & Development Specialists by specified deadlines.
TOY DESIGNER- JAZWARES (2021)
● Designed original toy products for Licensor IPs, including ‘Cocomelon’ and ‘The Smurfs’ while maintaining IP integrity with Licensors.
● Worked closely with Design Leads to create IP character art/illustrations for pitch meetings to the Licensor.
● Provided detailed feedback, approvals, and art direction for all out-sourced 3D character turnarounds to ensure IP accuracy.
JR. ART DIRECTOR- Tuttle Twins 2D Animated Show (2021)
● In charge of establishing the overall look of the show and maintaining style consistency throughout episodes
● Created style guide to establish textures and line quality while guiding the background and prop artists in their designs.
● Maintained weekly meetings to provide art direction, redlines and notes on designers’ drawings in order to maintain style cohesion.
COLORIST/ILLUSTRATOR- UNIVERSAL STUDIOS (2016-2020)
● Created environment concept art and technical paintings for meetings and presentations.
● Developed and defined color scope for the projects of various teams at the same time.
● Designed characters and environments for both existing IP brands and new original content.
● Worked directly with the Art Director and Creative Director to explore design options through sketches, storyboards and roughs while maintaining the integrity of the Client’s IP.
● Collaborated with the Advanced Technology Interactives team to create art for gaming/interactive experiences.
● Responsible for producing compelling color choices and renderings to guide vendors to the final look in the production pipeline, as well as providing final pantone color selections.
ILLUSTRATOR- DISNEY DESIGN GROUP (2015-2016)
● Developed concepts, sketches and final character illustrations that matched brand content and maintained IP integrity.
● Worked with the team on feedback received to adjust concepts and meet deadlines.
● Designed characters, environments and illustrations for a high level presentation to executives.
EDUCATION_____________________________________________________________________
Ringling College of Art and Design, Sarasota, FL
Bachelor of Fine Arts May 2010-2014
Major: Illustration
Minor: Visual Development
Bilingual: Fluent in Spanish and English.